Produção virtual orientada para a tecnologia
As vantagens e as novas aplicações dos motores de jogo na indústria cinematográfica
DOI:
https://doi.org/10.15448/1980-3729.2022.1.43370Palavras-chave:
Motor de jogo, Produção virtual, Renderização em tempo real., Rastreamento de raios, VFX na câmeraResumo
O impulso tecnológico “subversivo” dos motores de jogos para a produção de filmes virtuais está sendo gradativamente valorizado pelos cineastas. Esta vantagem técnica é manifestada no motor de jogo: 1) na renderização em tempo real de pixels finais (velocidade e qualidade de imagem); 2) na “pós-produção antecipada” e multi-pipeline para produção de projetos; 3) no código aberto compartilhamento de código e plug-ins para efeitos visuais. Com base nas vantagens, este artigo toma o mainstream Unreal Engine (UE) e o Unity como objetos de pesquisa para esclarecer as perspectivas de aplicação de game engines em quatro aspectos: humanos digitais com alta fidelidade, ray tracing em tempo real em cenas complexas, in-câmera VFX e colaboração remota na era pós-pandemia.
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