Proposed reading model for computer graphic interfaces
Keywords:
computador, cognição, interface.Abstract
This paper presents an adaptation of Coscarelli’s model of reading (1999) to the computer’s graphic interface contexts. We conceive interfaces as texts, having both stable and predictable features built by a team of producers to a group of readers in a certain context with a certain aim. As part of an adaptation pattern of reading, we have rank some issues that may either make easy or difficult the reading of the interfaces according to the cognitive domains that operate this interaction. We believe that the understanding of these typical marks and features of the interface is made up from the ability of producing inferences, generalizations and judgments, and facilitates the transit through digital environment.Downloads
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