Uma experiência de limiar: sobre a medialidade dos jogos (de computador)
DOI:
https://doi.org/10.15448/1980-3710.2017.2.32140Keywords:
teorias dos jogos, teorias da comunicação, teorias dos media, filosofia dos mediaAbstract
O presente texto realiza um breve estudo conceitual sobre o jogo e o lúdico. A partir da exposição das estruturais mediais e ontológicas do jogo, este trabalho argumenta sobre a sua particularidade como uma experiência de limiar. Por fim, por meio de uma caracterização das especificidades dos jogos de computador, levanta-se a discussão sobre um conflito conceitual entre jogo e comunicação.
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