Terapia baseada em realidade virtual usando o Leap Motion Controller para reabilitação do membro superior após acidente vascular cerebral

Autores

  • Nayron Medeiros Soares Núcleo de Tecnologias Estratégicas em Saúde, Universidade Estadual da Paraíba
  • Gabriela Magalhães Pereira Instituto de Ciências Básicas da Saúde, Universidade Federal do Rio Grande do Sul
  • Renata Italiano da Nóbrega Figueiredo Núcleo de Tecnologias Estratégicas da Saúde, Universidade Estadual da Paraíba
  • Gleydson Silva Morais Departamento de Fisioterapia, Universidade Estadual da Paraíba
  • Sandy Gonzaga de Melo Departamento de Fisioterapia, Universidade Estadual da Paraíba

DOI:

https://doi.org/10.15448/1980-6108.2017.2.25935

Palavras-chave:

terapia de exposição à realidade virtual, acidente vascular cerebral, reabilitação.

Resumo

*** Terapia baseada em realidade virtual usando o Leap Motion Controller para reabilitação do membro superior após acidente vascular cerebral ***

OBJETIVOS: Avaliar a aplicabilidade de um sensor de movimento, baseado em realidade virtual, para promover a reabilitação do membro superior após um acidente vascular cerebral.

RELATO DOS CASOS: Três pacientes após acidente vascular cerebral realizaram um treino para reabilitação do membro superior com realidade virtual usando a tecnologia Leap Motion Controller e o jogo Playground 3D®, durante três dias consecutivos. No primeiro e no terceiro dia, foram avaliados com os testes Caixa e Blocos, Coordenação Óculo-Manual de Melo e Estimulação Magnética Transcraniana. No último dia, foram aplicadas Fichas de Avaliação da Experiência do paciente. Após o treinamento proposto, observou-se diminuição do limiar motor em ambos os hemisférios cerebrais e melhores desempenhos nos testes que avaliaram a habilidade manual e óculo-manual. A terapia proposta foi bem recebida pelos pacientes testados.

CONCLUSÕES: Não foram observados efeitos adversos e os resultados mostram-se promissores e precisos no treinamento realizado com realidade virtual usando a tecnologia Leap Motion Controller e o jogo Playground 3D®. O treinamento proporcionou uma participação ativa dos pacientes na reabilitação das sequelas de extremidade superior após um acidente vascular cerebral.

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Publicado

2017-05-06

Como Citar

Soares, N. M., Pereira, G. M., Figueiredo, R. I. da N., Morais, G. S., & de Melo, S. G. (2017). Terapia baseada em realidade virtual usando o Leap Motion Controller para reabilitação do membro superior após acidente vascular cerebral. Scientia Medica, 27(2), ID25935. https://doi.org/10.15448/1980-6108.2017.2.25935

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